What I like is you can go in and customize the graph. In the volume presets section choose 1 Beat gate, and you'll see in the graph that it's created a volume gate for every beat for the 2 bars. I'm going to add the Gross Beat to a sustained sound like a synth pad. Let's try out some of the presets and see how it works. How Gross Beat works is that it has a 2-bar buffer, and with the audio buffered you can manipulate the volume, and pitch using the time and volume presets or by drawing in your own volume pitch waveform in the graph on the right. With this plugin, you don't have to set up a source and sidechain input, but you can achieve similar volume ducking results with this plugin. This plugin is included in the Signature Edition, or you can purchase it separately if you have the Fruity or Producer Editions. One more way for applying sidechaining to your audio is to use FL's Gross Beat plugin. I'm going to call mine Kick SC as the sidechain reference. I'm going to be using my Kick, so right-click on the channel and choose Clone. Let's make a clone of the channel that you want to use as the source. The setup is slightly different in this method. This effect is an internal controller that can be used to automate targets in response to the Peak Controller's volume envelope. The other way to sidechain in FL Studio is to use the Peak Controller.
One needs a simple mono synthesizer - preferably with filter parameters that can be key-tracked (in this case well use FL Studios popular Sytrus synth), a guitar amplifier simulator with a speaker cabinet impulse response for bass sounds, an EQ and a standard compressor. This form of ducking works great in EDM tracks to really get the pump from your kick. The design of the bass sound is fairly simple. Let's make a clone of the channel that you want to use as the.
You'll find a nice middle ground of where you want it to sit. The other way to sidechain in FL Studio is to use the Peak Controller. For example, a threshold set to 0, and a high ratio will give you quite a drastic sidechaining effect. Also, try using different Threshold ratio, and knee amounts. Try with a long attack and short release, and then switch it and listen to it with a short attack and long release. And use the hall reverb for a real-world acoustic. Use the plate reverb to give your sounds a longer tail, depth, and a metallic shine. In Serum, you get two types of reverb, plate, and hall, with controls to adjust the size, decay, low and high cut, spin, and spin depth.
To customize how this sidechain works you can tweak the attack and release times for different ducking effects. Reverb is a diffused delay designed to add depth and emulate spaces.